Update 1.5.0

Added:
-Configuration for the biomes where animals spawn

-Exhibit glass pane

-Baby giraffe and pangolin animation

-More oredicts for eggs

-More active movements for some animals

-World Generation Config

-Lion Model Updated

-Fiji Banded Iguana Model Updated

-Black Spider Monkey Plush

-Config option to allow zawa animals to only spawn in the overworld (true by default)

-Redesign and rewrite of the animal data book

-Bench

Changed:

-Attack vehicles to remove them (you can still shift click them to remove them)

-Koala size has been halved

-Fixed amur leopard head

-Changed the durability of the polar bear and tiger armor

-Major code clean up

-Removed unused code

-Cleaned up item and block registration

-Cleaned up world generation

-Rewrite the drop handling

-Turtles no longer have any egg laying ability, they are just bred like regular animals now

-All animals will now recognize looting weapons in their drops

-Food barrel and enrichment block location detection has been reworked

-Conform to final standard for blocks and items

-Changed how the flying models are loaded on birds

-Remove the ability for animals to attack other animals; except when the player aggreses the animal in which case the animal will fight back

-Remove action handler

Fixed:

-Water spawns

-Crashes on non-zawabase animals when using the data book

-Polar bear cannot stand while holding salmon

-Disabled rotation on the koala and monkey when climbing

-Fixed issue where 0 would not disable a spawn in spawn config